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How to Write Adventure Modules that Don’t Suck

How to Write Adventure Modules that Don’t Suck published on No Comments on How to Write Adventure Modules that Don’t Suck

I recently drew over two dozen cartoons for this lovely little book called “How to Write Adventure Modules that Don’t Suck”, being published by Goodman Games. The book has a whole bunch of advice from some of the greatest RPG writers in the world. It really is a must-have for anyone even thinking about running a game. The advice it contains applies to all kinds of creative endeavors, and life in general. It just launched on Kickstarter and already made its funding goal, so go order your copy now!

You can see some of my cartoons on the Kickstarter landing page, here are a few more:

To see the rest you’ll have to get the book:

http://kck.st/2jUXTgq 😉

 

 

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